iCarrom

Play the only realistic 3d carrom game for the Apple® iPhone™ and iTouch!
Carrom, the extremely popular Indian board game, is a cross between billiards and shuffleboard. Sometimes known as 'finger billiards', the game uses small disks instead of balls and the players 'flick' the pieces instead of using a stick.
Whether you are new to carrom, or grew up playing the game, iCarrom will give you hours of fun.
Objective
Use the 'striker' to knock all of your pieces into the pockets, scoring points based on how many pieces your opponent has left when you have cleared the board of your pieces. Play multiple 'boards' until a player reaches 25 points to win the game.
Features
- Realistic 3d simulation
- Use of touchscreen makes you feel like you are interacting with a real carrom board and pieces.
- Easy controls to allow for getting just the right view when trying to line up a shot.
- Play singles (1 against 1) or doubles (2 against 2)
- Play against friends or computers opponents in any combination.
- 20 computer opponents to choose from.
- Play a tournament! Start with an easier opponent and keep winning until you beat the best.
- Create your own player profile with an avatar and striker design choosen from a large collection.
- Auto-save (when quitting, phone call, etc)
In the movies
Carrom was briefly shown in the Academy Award winning movie Slumdog Millionaire. Really... It was only for a few seconds - but it was there!
Carrom is a board game played throughout the world. According to
some estimates more than 15 million people play this game in India alone.
A cross between billiards and shuffleboard, the game is played on a 29 inch square board of lacquered plywood. The edges of the playing surface are bounded by bumpers of wood. Somewhat similar to billiards, there are four pockets placed at each corner of the square board. Instead of the balls of billiards, carrom uses disks. The goal of the game is to sink your nine pieces, plus the red, "queen", in the pockets first, thereby collecting points.
Playing A Tournament
In this game mode, you (represented by the 'current profile') will play up to four different computer opponents. As you beat each opponent, you will advance on to the next opponent. Defeating all four opponents wins the tournament. If you lose to any of the opponents, the tourney is over.
Playing Singles
In this game mode, any two players can be selected to play each other. Each of the two players can either be human or computer. (note: human players are represented by profiles that can be created in the 'Profiles' menu)
Playing Doubles
This game mode is the same as singles, except the game is played with teams of two. Each of the four players can be either human or computer.
How to take your turn
To take your turn, you must first aim
and then strike. When your turn begins, the striker is in aiming mode. In this mode you must prepare for the shot by moving your striker to the position from which you will shoot. To help you line up your shot, it is useful to adjust where you are looking. You can switch to striking mode (or back again) by tapping once on the striker.
Aiming Mode
- In this mode, the striker is semi-transparent.
- Drag the striker along the base lines to position it for the shot.
- Swipe horizontally or vertically on the carrom board to help aim your shot by adjusting where you are looking.
Striking Mode
- When in striking mode, the striker is opaque.
- In this mode, it is only possible to strike.
- Striking is accomplished by swiping through the striker in the direction of the target.
- Striking accuracy is improved by being closer to the board and swiping in a long, straight motion.
Remember - Tap striker once to switch between aiming and striking modes.
Overhead View
In either mode, a double tap on the carrom board will move you into an overhead position to view the entier board. No aiming or striking is allowed in this mode. To return, double tap on the carrom board.
The object of the game is to sink all of your pieces, using the heavier 'striker', in any of the pockets before your opponent. Your turn continues as long as you keep sinking your pieces - luck shots count and all combinations are permitted.
When shooting, the striker is placed any where along the 'base lines'. In carrom, all shots are taken from the base lines.

The red piece, or 'queen,' can be pocketed at any time after sinking your first piece but must be sunk before your last one. After pocketing the queen, you must sink one of your pieces, thereby 'covering' it, into any pocket in the next shot, or she is returned to the center spot.
Once the queen is covered, whoever clears their pieces first wins the 'board'.
The winner of a board collects one point for each of the opponent's pieces left at the finish and three points for the queen if covered by the winner (if covered by the loser, no-one gets those points). No more points are collected for the queen after your score reaches 22.
A game consists of 25 points or eight boards, whichever comes first.
MISCELLANEOUS RULES:
- Sinking the striker costs you one piece and your turn. But, if you sink a piece in the same shot, then two come up and you shoot again.
- After sinking the striker, your opponent places the due piece(s) within the center circle. If you haven't sunk one yet, you owe one.
- If while shooting for the queen you also sink one of your pieces, the queen is automatically covered, no matter which went first.
- If you sink your last piece before the queen, you lose the board, three points and one point for each of your opponent's pieces left.
Designed and Developed by Ramaneek Khanna
Avatar Art by myfaceicons.com
Carrom Art by Veena Khanna
iCarrom Help Section carrom info by Billy Steven and www.carrom.org
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